![]() It's far too low for dry track/low lockup track loss, but rain races are just atrocious right now with it, and if you're running long races, you get extra boned as the rate is the same across difficulties. The default configuration is good enough to provide an acceptable notification. The application can be fine tuned modifying the config file located at appspythonferito-blueflagconfigferito-blueflag.ini. Perhaps by a bit too much on average, but for certain tracks where it likes to rain and there are multiple zones of near guaranteed skidding, it knocks the laps lost to lockups down to being about 10-20%, rather than around 50%. This is a very simple application and is my first attempt to develop a Python application on AC. ![]() It does slow down cars that are lapping others to a small degree, but IMO, that should be the case when navigating traffic.įor the lockups, I couldn't find any code to manipulate to reduce the chances of them occuring, so I reduced the amount of degradation they cause. 5 hits a nice sweet spot for the blue flag zone, if a car is faster, 9 times out of 10 it will be able to unlap itself and get out of the zone fairly immediately and not ping pong around. ***This DOES work on save files without starting a new game*** Blue Flag distance changed from 2 seconds to. cdr format, flag, flag vector, racing, racing flag, racing vector, vector. Simply download file at link above, then paste into your Steam\steamapps\common\Motorsport Manager\MM_Data\Managed folder Free download racing flag vector vectors 3384 files in editable. ![]() ***CREATE A BACKUP OF YOUR "Assembly-CSharp.dll" FILE FIRST*** ![]()
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